Built for maps, skins, replays and server files without the usual messy webspace workflow.
Upload files fast, keep folders clean and manage everything in a few clicks.
Share files with clean links, control access and choose the protocol you need.
Made for maps, skins and replays with fast delivery and simple control.
Move, delete and pin multiple files quickly when your content changes often.
Track uploads, retries and errors in real time so nothing gets lost.
Rename files, copy links and manage everything in a clean dashboard.
A real chat with admins right inside the dashboard.
See locks, unlocks and news in one cleaner inbox.
Locked files are clearer and review requests are easier to send.
A full image editor in your browser. Annotate, crop, filter, stamp logos and add text - all in one place. Edits save as a new file so the original stays untouched.
Trim videos with a real timeline, frame-accurate scrubbing and instant preview. Runs entirely client-side via ffmpeg.wasm - no upload-and-wait round-trip. Saves as a new file with an auto-counter so the original stays untouched.
Every shareable file generates a QR code on demand. Hand someone your phone, scan the code, the file opens. Perfect for showing maps and skins on the go without typing long URLs.
Tick checkboxes, hit ZIP. The dashboard fetches each file with your session cookies (so private files work too), names them with the originals and serves the archive. Same-name collisions get a counter so nothing overwrites.
Pick any image, hit "Use for loadscreen". The generator produces a DDS in the format the game expects plus a packaged ZIP - both auto-uploaded into a Loadscreens folder. Original image stays where it was.
Drop files into the Public Stuff folder and they appear on a no-login page anyone can visit. Great for community packs, event downloads or anything you want one shareable URL for.
Copy any image - a screenshot, a browser image, anything in your paint tool - then Ctrl/Cmd+V on the dashboard. The file uploads straight into the active folder, no save-to-disk-first dance.
Each file can be public or private. Private files use session cookies - even bulk ZIP downloads work for files only you can see. Per-file, per-folder and global protocol defaults give precise control.
Core and edge presence across key regions with live route activity.